round_ps(v128, int)
Round the packed single-precision (32-bit) floating-point elements in "a" using the "rounding" parameter, and store the results as packed single-precision floating-point elements in "dst".
Read time 1 minuteLast updated a month ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static v128 round_ps(v128 a, int rounding)
Parameters
Returns
Type | Description |
|---|---|
| v128 | Vector |