movedup_pd(v128)
Duplicate the low double-precision (64-bit) floating-point element from "a", and store the results in "dst".
Read time 1 minuteLast updated 23 days ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static v128 movedup_pd(v128 a)
Parameters
Vector a
Returns
Type | Description |
|---|---|
| v128 | Vector |