# SHUFFLE2(int, int)

> Return a shuffle immediate suitable for use with _mm_shuffle_ps and similar instructions.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Burst.Intrinsics](/engine/6000.6/script-reference/unity/burst/intrinsics.md)
* **Assembly:** UnityEngine.BurstModule

```csharp
public static int SHUFFLE2(int x, int y)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): Integer x**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): Integer y

### Returns

| Type                                                       | Description                                                              |
| ---------------------------------------------------------- | ------------------------------------------------------------------------ |
| [int](https://learn.microsoft.com/dotnet/api/system.int32) | Shuffle suitable for use with \_mm\_shuffle\_ps and similar instructions |
