# set_epi64x(long, long)

> Set packed 64-bit integers in "dst" with the supplied values.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Burst.Intrinsics](/engine/6000.6/script-reference/unity/burst/intrinsics.md)
* **Assembly:** UnityEngine.BurstModule

```csharp
public static v128 set_epi64x(long e1, long e0)
```

### Parameters

**** (\[long]\(https\://learn.microsoft.com/dotnet/api/system.int64)): Value 1**** (\[long]\(https\://learn.microsoft.com/dotnet/api/system.int64)): Value 0

### Returns

| Type                                                                   | Description |
| ---------------------------------------------------------------------- | ----------- |
| [v128](/engine/6000.6/script-reference/unity/burst/intrinsics/v128.md) | Vector      |
