movemask_ps(v128)
Set each bit of mask "dst" based on the most significant bit of the corresponding packed single-precision (32-bit) floating-point element in "a".
Read time 1 minuteLast updated 23 days ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static int movemask_ps(v128 a)
Parameters
Vector a
Returns
Type | Description |
|---|---|
| int | Integer |