# FROUND_RINT

> Round using MXCSR.RC without suppressing exceptions

## Definition

* **Type:** Field
* **Namespace:** [Unity.Burst.Intrinsics](/engine/6000.6/script-reference/unity/burst/intrinsics.md)
* **Assembly:** UnityEngine.BurstModule

```csharp
FROUND_RINT = 4
```
