FROUND_NEARBYINT
Round using MXCSR.RC and suppressing exceptions
Read time 1 minuteLast updated a month ago
Definition
- Type: Field
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
FROUND_NEARBYINT = FROUND_CUR_DIRECTION | FROUND_NINT_NOEXC