# X86.RoundingMode

> Rounding mode flags

## Definition

* **Type:** Enum
* **Namespace:** [Unity.Burst.Intrinsics](/engine/6000.6/script-reference/unity/burst/intrinsics.md)
* **Assembly:** UnityEngine.BurstModule

```csharp
[Flags]
public enum X86.RoundingMode
```

## Fields

| Value                                                                                                                        | Description                                                 |
| ---------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------- |
| [FROUND\_CEIL](/engine/6000.6/script-reference/unity/burst/intrinsics/x86/roundingmode/fround-ceil.md)                       | Round using Ceiling function without suppressing exceptions |
| [FROUND\_CEIL\_NOEXC](/engine/6000.6/script-reference/unity/burst/intrinsics/x86/roundingmode/fround-ceil-noexc.md)          | Round using Ceiling function and suppressing exceptions     |
| [FROUND\_CUR\_DIRECTION](/engine/6000.6/script-reference/unity/burst/intrinsics/x86/roundingmode/fround-cur-direction.md)    | Round to current direction                                  |
| [FROUND\_FLOOR](/engine/6000.6/script-reference/unity/burst/intrinsics/x86/roundingmode/fround-floor.md)                     | Round using Floor function without suppressing exceptions   |
| [FROUND\_FLOOR\_NOEXC](/engine/6000.6/script-reference/unity/burst/intrinsics/x86/roundingmode/fround-floor-noexc.md)        | Round using Floor function and suppressing exceptions       |
| [FROUND\_NEARBYINT](/engine/6000.6/script-reference/unity/burst/intrinsics/x86/roundingmode/fround-nearbyint.md)             | Round using MXCSR.RC and suppressing exceptions             |
| [FROUND\_NINT](/engine/6000.6/script-reference/unity/burst/intrinsics/x86/roundingmode/fround-nint.md)                       | Round to the nearest integer without suppressing exceptions |
| [FROUND\_NINT\_NOEXC](/engine/6000.6/script-reference/unity/burst/intrinsics/x86/roundingmode/fround-nint-noexc.md)          | Round to nearest integer and suppressing exceptions         |
| [FROUND\_NO\_EXC](/engine/6000.6/script-reference/unity/burst/intrinsics/x86/roundingmode/fround-no-exc.md)                  | Suppress exceptions                                         |
| [FROUND\_RAISE\_EXC](/engine/6000.6/script-reference/unity/burst/intrinsics/x86/roundingmode/fround-raise-exc.md)            | Do not suppress exceptions                                  |
| [FROUND\_RINT](/engine/6000.6/script-reference/unity/burst/intrinsics/x86/roundingmode/fround-rint.md)                       | Round using MXCSR.RC without suppressing exceptions         |
| [FROUND\_RINT\_NOEXC](/engine/6000.6/script-reference/unity/burst/intrinsics/x86/roundingmode/fround-rint-noexc.md)          | Round using MXCSR.RC and suppressing exceptions             |
| [FROUND\_TO\_NEAREST\_INT](/engine/6000.6/script-reference/unity/burst/intrinsics/x86/roundingmode/fround-to-nearest-int.md) | Round to the nearest integer                                |
| [FROUND\_TO\_NEG\_INF](/engine/6000.6/script-reference/unity/burst/intrinsics/x86/roundingmode/fround-to-neg-inf.md)         | Round to negative infinity                                  |
| [FROUND\_TO\_POS\_INF](/engine/6000.6/script-reference/unity/burst/intrinsics/x86/roundingmode/fround-to-pos-inf.md)         | Round to positive infinity                                  |
| [FROUND\_TO\_ZERO](/engine/6000.6/script-reference/unity/burst/intrinsics/x86/roundingmode/fround-to-zero.md)                | Round to zero                                               |
| [FROUND\_TRUNC](/engine/6000.6/script-reference/unity/burst/intrinsics/x86/roundingmode/fround-trunc.md)                     | Round by truncating without suppressing exceptions          |
| [FROUND\_TRUNC\_NOEXC](/engine/6000.6/script-reference/unity/burst/intrinsics/x86/roundingmode/fround-trunc-noexc.md)        | Round by truncating and suppressing exceptions              |
