cvtps_ph(v128, int)
Convert packed single-precision (32-bit) floating-point elements in a to packed half-precision (16-bit) floating-point elements, and store the results in dst. Rounding is done according to the rounding parameter, which can be one of:
Read time 1 minuteLast updated 23 days ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static v128 cvtps_ph(v128 a, int rounding)
Parameters
Returns
Type | Description |
|---|---|
| v128 | Vector |
Remarks
____ cvtps2ph xmm, xmm, imm