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Unity Engine

Unity Engine

sllv_epi64(v128, v128)

Shift packed 64-bit integers in a left by the amount specified by the corresponding element in count while shifting in zeros, and store the results in dst.
Read time 1 minuteLast updated a month ago

Definition

public static v128 sllv_epi64(v128 a, v128 count)

Parameters

Vector a

count

Corresponding element

Returns

Type

Description

v128Vector