i64gather_pd(void*, v128, int)
Gather double-precision (64-bit) floating-point elements from memory using 64-bit indices. 64-bit elements are loaded from addresses starting at base_addr and offset by each 64-bit element in vindex (each index is scaled by the factor in scale). Gathered elements are merged into dst. scale should be 1, 2, 4 or 8.
Read time 1 minuteLast updated a month ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static v128 i64gather_pd(void* base_addr, v128 vindex, int scale)
Parameters
Returns
Type | Description |
|---|---|
| v128 | Vector |