mm256_unpacklo_ps(v256, v256)
Unpack and interleave single-precision (32-bit) floating-point elements from the low half of each 128-bit lane in a and b, and store the results in dst.
Read time 1 minuteLast updated 22 days ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static v256 mm256_unpacklo_ps(v256 a, v256 b)
Parameters
Returns
Type | Description |
|---|---|
| v256 | Vector |
Remarks
____ VUNPCKLPS ymm1,ymm2,ymm3/v256