mm256_sub_ps(v256, v256)
Subtract packed single-precision (32-bit) floating-point elements in b from packed single-precision (32-bit) floating-point elements in a, and store the results in dst.
Read time 1 minuteLast updated 22 days ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static v256 mm256_sub_ps(v256 a, v256 b)
Parameters
Returns
Type | Description |
|---|---|
| v256 | Vector |
Remarks
____ VSUBPS ymm1, ymm2, ymm3/v256 Performs an SIMD subtract of the eight packed single-precision floating-point values in the second Source operand from the First Source operand, and stores the packed single-precision floating-point results in the destination