mm256_floor_pd(v256)
Round the packed double-precision (64-bit) floating-point elements in a down to an integer value, and store the results as packed double-precision floating-point elements in dst.
Read time 1 minuteLast updated a month ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static v256 mm256_floor_pd(v256 val)
Parameters
Value
Returns
Type | Description |
|---|---|
| v256 | Vector |