mm256_broadcast_pd(void*)
Broadcast 128 bits from memory (composed of 2 packed double-precision (64-bit) floating-point elements) to all elements of dst.
Read time 1 minuteLast updated a month ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static v256 mm256_broadcast_pd(void* ptr)
Parameters
Pointer
Returns
Type | Description |
|---|---|
| v256 | ____ VBROADCASTF128 ymm1, v128 |