# operator ==(f16, f16)

> Returns whether two f16 values are equal.

## Definition

* **Type:** Operator
* **Namespace:** [Unity.Burst.Intrinsics](/engine/6000.6/script-reference/unity/burst/intrinsics.md)
* **Assembly:** UnityEngine.BurstModule

```csharp
public static bool operator ==(f16 lhs, f16 rhs)
```

### Parameters

**** (\[f16]\(/engine/6000.6/script-reference/unity/burst/intrinsics/f16)): **** (\[f16]\(/engine/6000.6/script-reference/unity/burst/intrinsics/f16)):&#x20;

### Returns

| Type                                                          | Description |
| ------------------------------------------------------------- | ----------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) |             |
