vuzp2q_s8(v128, v128)
Unzip vectors (secondary). This instruction reads corresponding odd-numbered vector elements from the two source SIMD&FP registers, places the result from the first source register into consecutive elements in the lower half of a vector, and the result from the second source register into consecutive elements in the upper half of a vector, and writes the vector to the destination SIMD&FP register.This instruction can be used with UZP1 to de-interleave two vectors.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the current Security state and Exception level, an attempt to execute the instruction might be trapped. Equivalent instruction: UZP2 Vd.16B,Vn.16B,Vm.16B
Read time 1 minuteLast updated 22 days ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static v128 vuzp2q_s8(v128 a0, v128 a1)
Parameters
Returns
Type | Description |
|---|---|
| v128 | 128-bit vector |