Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


vuqaddb_s8(sbyte, byte)

Signed saturating Accumulate of Unsigned value. This instruction adds the unsigned integer values of the vector elements in the source SIMD&FP register to corresponding signed integer values of the vector elements in the destination SIMD&FP register, and writes the resulting signed integer values to the destination SIMD&FP register.If overflow occurs with any of the results, those results are saturated. If saturation occurs, the cumulative saturation bit FPSR.QC is set.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the current Security state and Exception level, an attempt to execute the instruction might be trapped. Equivalent instruction: SUQADD Bd,Bn
Read time 1 minuteLast updated 25 days ago

Definition

public static sbyte vuqaddb_s8(sbyte a0, byte a1)

Parameters

SByte a0

Byte a1

Returns

Type

Description

sbyteSByte