# vsraq_n_u32(v128, v128, int)

> Unsigned Shift Right and Accumulate (immediate). This instruction reads each vector element in the source SIMD&FP register, right shifts each result by an immediate value, and accumulates the final results with the vector elements of the destination SIMD&FP register. All the values in this instruction are unsigned integer values. The results are truncated. For rounded results, see URSRA.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the current Security state and Exception level, an attempt to execute the instruction might be trapped. Equivalent instruction: USRA Vd.4S,Vn.4S,#n

## Definition

* **Type:** Method
* **Namespace:** [Unity.Burst.Intrinsics](/engine/6000.6/script-reference/unity/burst/intrinsics.md)
* **Assembly:** UnityEngine.BurstModule

```csharp
public static v128 vsraq_n_u32(v128 a0, v128 a1, int a2)
```

### Parameters

**** (\[v128]\(/engine/6000.6/script-reference/unity/burst/intrinsics/v128)): 128-bit vector a0**** (\[v128]\(/engine/6000.6/script-reference/unity/burst/intrinsics/v128)): 128-bit vector a1**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): Int32 a2

### Returns

| Type                                                                   | Description    |
| ---------------------------------------------------------------------- | -------------- |
| [v128](/engine/6000.6/script-reference/unity/burst/intrinsics/v128.md) | 128-bit vector |
