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Unity Engine

Unity Engine

vsli_n_u8(v64, v64, int)

Shift Left and Insert (immediate). This instruction reads each vector element in the source SIMD&FP register, left shifts each vector element by an immediate value, and inserts the result into the corresponding vector element in the destination SIMD&FP register such that the new zero bits created by the shift are not inserted but retain their existing value. Bits shifted out of the left of each vector element in the source register are lost.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the current Security state and Exception level, an attempt to execute the instruction might be trapped. Equivalent instruction: SLI Vd.8B,Vn.8B,#n
Read time 1 minuteLast updated a month ago

Definition

public static v64 vsli_n_u8(v64 a0, v64 a1, int a2)

Parameters

a0

64-bit vector a0

a1

64-bit vector a1

a2

Int32 a2

Returns

Type

Description

v6464-bit vector