Documentation

Unity Engine

Unity Engine

vrshrd_n_s64(long, int)

Signed Rounding Shift Right (immediate). This instruction reads each vector element in the source SIMD&FP register, right shifts each result by an immediate value, places the final result into a vector, and writes the vector to the destination SIMD&FP register. All the values in this instruction are signed integer values. The results are rounded. For truncated results, see SSHR.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the current Security state and Exception level, an attempt to execute the instruction might be trapped. Equivalent instruction: SRSHR Dd,Dn,#n
Read time 1 minuteLast updated a month ago

Definition

public static long vrshrd_n_s64(long a0, int a1)

Parameters

Int64 a0

a1

Int32 a1

Returns

Type

Description

longInt64