# vld1_u8(byte*)

> Load multiple single-element structures to a register. This instruction loads multiple single-element structures from memory and writes the result to a SIMD&FP register. Equivalent instruction: LD1 {Vt.8B},[Xn]

## Definition

* **Type:** Method
* **Namespace:** [Unity.Burst.Intrinsics](/engine/6000.6/script-reference/unity/burst/intrinsics.md)
* **Assembly:** UnityEngine.BurstModule

```csharp
public static v64 vld1_u8(byte* a0)
```

### Parameters

**** (\[byte\*]\(https\://learn.microsoft.com/dotnet/api/system.byte)): Pointer to the address to load from

### Returns

| Type                                                                 | Description   |
| -------------------------------------------------------------------- | ------------- |
| [v64](/engine/6000.6/script-reference/unity/burst/intrinsics/v64.md) | 64-bit vector |
