Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


vhsub_u16(v64, v64)

Unsigned Halving Subtract. This instruction subtracts the vector elements in the second source SIMD&FP register from the corresponding vector elements in the first source SIMD&FP register, shifts each result right one bit, places each result into a vector, and writes the vector to the destination SIMD&FP register.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the current Security state and Exception level, an attempt to execute the instruction might be trapped. Equivalent instruction: UHSUB Vd.4H,Vn.4H,Vm.4H
Read time 1 minuteLast updated 22 days ago

Definition

public static v64 vhsub_u16(v64 a0, v64 a1)

Parameters

a0

64-bit vector a0

a1

64-bit vector a1

Returns

Type

Description

v6464-bit vector