# SetRaw(string)

> Sets a raw string value to this property.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Android.Gradle](/engine/6000.6/script-reference/unity/android/gradle.md)
* **Assembly:** Unity.Android.Gradle

```csharp
public override void SetRaw(string rawString)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): Raw string value.

### Remarks

Empty string is a valid value. Unity throws an exception if this element was already modified in the same script.
