# AddMetaDataResource(string, string)

> Adds child element that specifies a resource.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Android.Gradle.Manifest](/engine/6000.6/script-reference/unity/android/gradle/manifest.md)
* **Assembly:** Unity.Android.Gradle

```csharp
public void AddMetaDataResource(string name, string resource)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The metadata name.**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The metadata resource.
