# SetRaw(string)

> Sets a raw string value to this block.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Android.Gradle](/engine/6000.6/script-reference/unity/android/gradle.md)
* **Assembly:** Unity.Android.Gradle

```csharp
public override void SetRaw(string rawString)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): Raw string value.

### Remarks

Empty string is a valid value.

Unity throws an exception if:

* This block has child elements.
* The parent element has a raw value set.
* Child elements of this block were already modified in the same script.

To override child elements, first use `Clear()` on this block to clear it.
