# NavNode

> Node in the navigation graph.

## Definition

* **Type:** Struct
* **Namespace:** [Unity.AI.Navigation.LowLevel](/engine/6000.6/script-reference/unity/ai/navigation/lowlevel.md)
* **Assembly:** UnityEngine.AIModule
* **Implements:** [IEquatable\<NavNode>](https://learn.microsoft.com/dotnet/api/system.iequatable-1)

```csharp
public struct NavNode : IEquatable<NavNode>
```
