# Pick and select GameObjects in the Scene view

> Select single or multiple GameObjects, and use selection filtering and keyboard modifiers.

You can select GameObjects in the Scene view to edit their [Transform values](/engine/6000.6/manual/working-with-gameobjects/gameobject-fundamentals/class-transform.md), add [Components](/engine/6000.6/manual/working-with-gameobjects/unity-components/using-components.md), and more. Use the Scene picking controls to restrict some GameObjects from being selected while you work in the Scene view.

| **Topic**                                                                                                                                                                    | **Description**                                                                                                               |
| ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------- |
| **[Select GameObjects](/engine/6000.6/manual/working-with-scenes/scenes-manage-gameobjects/scene-picking/select-game-objects.md)**                                           | Select GameObjects in the Scene view.                                                                                         |
| **[Select a GameObject that overlaps with other GameObjects](/engine/6000.6/manual/working-with-scenes/scenes-manage-gameobjects/scene-picking/selection-piercing-menu.md)** | Use the selection piercing menu to select a specific GameObject from a location that has multiple GameObjects.                |
| **[Control which GameObjects are selectable in the Scene view](/engine/6000.6/manual/working-with-scenes/scenes-manage-gameobjects/scene-picking/controls.md)**              | In the Hierarchy window, toggle the pickability of GameObjects to control which GameObjects are selectable in the Scene view. |

## Additional resources

* [Position GameObjects](/engine/6000.6/manual/working-with-scenes/scenes-manage-gameobjects/positioning-game-objects.md)
* [Scene visibility](/engine/6000.6/manual/working-with-scenes/scenes-manage-gameobjects/scene-visibility.md)
* [The Hierarchy window](/engine/6000.6/manual/unity-editor/editor-windows-views-reference/hierarchy-window/hierarchy.md)
