# Add placeholder sprites

> To quickly test sprites, create temporary placeholder sprites. A placeholder sprite is a simple white shape, for example a triangle, a square, or a capsule.

To quickly test sprites, create temporary placeholder sprites. A placeholder sprite is a simple white shape, for example a triangle, a square, or a capsule.

Follow these steps:

1. Make sure the 2D Sprite package is installed in your project. For more information, refer to [set up your project for 2D games](/engine/6000.6/manual/unity2d/2d-game-development/setup-project-2d-game.md).
2. From the main menu, select Editor > Editor > **Sprites**.
3. Select a sprite shape.

Unity creates a GameObject with a Sprite Renderer component that references a placeholder sprite shape.

For more information about the different placeholder sprite shapes, refer to [Types of 2D primitive GameObjects](/engine/6000.6/manual/working-with-gameobjects/gameobject-fundamentals/2dprimitive-objects.md).

## Replace a placeholder sprite

You can't edit a placeholder sprite or its texture in the **Sprite Editor**. To replace the placeholder sprite with a sprite you imported, follow these steps:

1. Select the placeholder sprite.
2. In the Editor window, in the Editor component, select the Editor picker (**⊙**).
3. Choose a sprite you imported.

For more information, refer to [import sprites](/engine/6000.6/manual/unity2d/sprite/import-images-sprites.md).

## Additional resources

* [Sprite Renderer](/engine/6000.6/manual/unity2d/sprite/sprite-renderer-reference.md)
