# Sprite Editor project settings reference

> View and edit the settings to unlock sprite fields that an asset importer locks.

View and edit the settings that override the field locks an asset importer sets in the **Sprite Editor** window.

To open these settings, go to **Edit** > Editor > **Sprite Editor**.

For information about the fields these settings affect, refer to [Sprite Editor tab reference for the Sprite Editor window](/engine/6000.6/manual/unity2d/sprite/sprite-editor-window-reference/reference.md).

## Sprite Editor project settings

The Sprite Editor category in the Project Settings window contains the following settings.

### Sprite Frame Module

> **Important:**
>
> Editing fields that the asset importer locks is deprecated. This setting is temporarily available, and Unity might remove it in a future version.

The **Sprite Frame Module** section contains the following settings.

| **Property**                              | **Description**                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     |
| ----------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| **Sprite Frame field edit lock override** | Overrides the field locks that the asset importer sets in the **Sprite Editor** tab. When you enable this setting, the **Name**, **Position**, **Border**, and **Pivot** options in the **Locks** dropdown become available for locked fields, so you can unlock those fields and edit their values in the **Sprite** overlay. **Create/Delete** also becomes available, so you can create and delete sprites. When you disable this setting, Unity grays out the options for fields that the asset importer locks, so you can't edit them. Unity disables this setting by default. |

## Additional resources

* [Sprite Editor tab reference for the Sprite Editor window](/engine/6000.6/manual/unity2d/sprite/sprite-editor-window-reference/reference.md)
* [Sprite Editor window reference](/engine/6000.6/manual/unity2d/sprite/sprite-editor-window-reference.md)
* [Cut out sprites from a texture](/engine/6000.6/manual/unity2d/sprite/use-editor.md)
* [Project Settings reference](/engine/6000.6/manual/unity-editor/editor-settings-reference/comp-manager-group.md)
