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WebGPU Device Filter asset

Read time 1 minuteLast updated 22 days ago

Use the WebGPU Device Filter asset to allow or restrict which browsers and devices can use the WebGPU graphics API to run your Unity application.
For more general information about the web graphics API, refer to the WebGPU documentation.

Topic

Description

Introduction to the WebGPU Device Filter assetLearn about the WebGPU Device Filter asset and filter lists.
Create a WebGPU Device Filter assetSet up a WebGPU Device Filter asset.
Configure WebGPU API usageSet up your filtering lists to filter which devices can use WebGPU.
WebGPU Device Filter Asset referenceUse the settings of the WebGPU Device Filter Asset to customize your setup.
WebGPU Device Filter features and limitsFilter target devices based on their supported hardware features and resource limits.

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