# Device Simulator

> Simulate how your application appears on a device in the Editor.

This section of the documentation contains information about Unity's Device Simulator.


**A screenshot of the Simulator view:**
![](/api/media?file=/engine/6000.6/media/images/device-simulator-view.png)

| **Page**                                                                                                                          | **Description**                                                                                                               |
| --------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------- |
| [Device Simulator introduction](/engine/6000.6/manual/platform-specific/cross-platform-features/device-simulator/introduction.md) | Introduces the Device Simulator and its capabilities.                                                                         |
| [The Simulator view](/engine/6000.6/manual/platform-specific/cross-platform-features/device-simulator/view.md)                    | Explains how to use the window that the Device Simulator uses to display the simulation.                                      |
| [Simulated classes](/engine/6000.6/manual/platform-specific/cross-platform-features/device-simulator/simulated-classes.md)        | Contains information on classes the Device Simulator provides so you can test code that responds to device-specific behavior. |
| [Adding a device](/engine/6000.6/manual/platform-specific/cross-platform-features/device-simulator/adding-a-device.md)            | Explains how to define a new device to simulate and use it in the Device Simulator.                                           |
| [Extending the Device Simulator](/engine/6000.6/manual/platform-specific/cross-platform-features/device-simulator/plugins.md)     | Explains how to create Device Simulator plugins to extend the functionality and user interface of the Simulator view.         |
