# Create your first project

> If you've never used the Unity Editor before, create your first project with Unity's getting started resources.

If you're new to Unity, this page guides your through the steps to create your first project.

## Install the Unity Editor

1. Check that your computer meets the [system requirements](/engine/6000.6/manual/get-started/install-and-upgrade/getting-started-installing-unity/system-requirements.md) for Unity.

2. [Download and install the Unity Editor](https://unity.com/download). This process includes the following tasks:

   1. Install the [Unity Hub](/engine/6000.6/manual/get-started/install-and-upgrade/getting-started-installing-unity/unity-hub.md), which manages your Unity installations and projects.
   2. [Create a Unity account](https://login.unity.com/en/sign-in). Your account gives you access to free assets, collaboration tools, and other services that help you create games and interactive experiences.
   3. Install the Unity Editor. Use version 6.1 or later.

## Create a project

1. In the Unity Hub, select **New project**.
2. From the template list, select **Get Started With Unity**. This template provides a sample game with in-Editor tutorials that help you learn the basics of the Unity Editor.
3. Select **Download template**.
4. Name your project and select a location to save it.
5. Select **Create project**. Unity opens the Editor and loads your project.
6. Follow the in-Editor tutorials to learn how to use the Unity Editor and create your first 3D game.

If you're not sure whether you want a 2D or 3D game, refer to [2D and 3D projects](/engine/6000.6/manual/get-started/first-time-user/2dor3d.md).

> **Important:**
>
> Using cloud-based storage methods to store your project is an unsupported workflow. It can cause synchronization issues which corrupt your project. Use [version control](/engine/6000.6/manual/get-started/project-configuration/version-control.md) to manage your project.

## Continue learning

To build your skills, complete the [Unity Essentials in-Editor Tutorials pathway](https://learn.unity.com/pathway/unity-essentials-in-editor?utm_source=first-time\&utm_medium=docs). These tutorials teach 2D and 3D development fundamentals, such as programming, audio, cameras, and publishing.

As you use these resources, you can also:

* Use the [Key concepts page](/engine/6000.6/manual/get-started/first-time-user/key-concepts.md) as reference to some Unity Editor concepts.
* Browse topics you're interested in, such as, such as [Input](/engine/6000.6/manual/input.md), [Animation](/engine/6000.6/manual/animation-section.md), and [Lighting](/engine/6000.6/manual/lighting-overview.md).

## Additional resources

When you've completed the tutorials, continue your learning with the following resources:

* Continue with Unity Learn pathways, courses, projects, or tutorials. For example:

  * [2D Beginner: Adventure Game](https://learn.unity.com/course/2d-beginner-adventure-game?utm_source=first-time\&utm_medium=docs)
  * [Create a 2D Roguelike Game](https://learn.unity.com/course/2d-roguelike-tutorial?utm_source=first-time\&utm_medium=docs)
  * [Tanks: Make a battle game for web and mobile](https://learn.unity.com/course/tanks-make-a-battle-game-for-web-and-mobile?utm_source=first-time\&utm_medium=docs)
  * [John Lemon's Haunted Jaunt: 3D Beginner](https://learn.unity.com/project/john-lemon-s-haunted-jaunt-3d-beginner?utm_source=first-time\&utm_medium=docs)
  * [Create with Code](https://learn.unity.com/course/create-with-code?utm_source=first-time\&utm_medium=docs)
  * [Getting Started with Unity Web](https://learn.unity.com/tutorial/getting-started-with-unity-web?utm_source=first-time\&utm_medium=docs)

* In the Unity documentation, you can find information about:

  * [Getting started with 3D game development](/engine/6000.6/manual/get-started/first-time-user/quickstart3d.md)
  * [2D game development](/engine/6000.6/manual/unity2d.md)
