# Cameras in the Built-In Render Pipeline

> Resources for using cameras in the Built-In Render Pipeline.

> **Important:**
>
> The Built-In Render Pipeline is deprecated and will be made obsolete in a future release.
>
> It remains supported, including bug fixes and maintenance, through the full Unity 6.7 LTS lifecycle.
>
> For more information on migration, refer to [Migrating from the Built-In Render Pipeline to the Universal Render Pipeline](/engine/6000.6/manual/render-pipelines/universal-render-pipeline/introduction/installing-and-configuring-urp/upgrading-from-birp.md.md) and [Render pipeline feature comparison](/engine/6000.6/manual/render-pipelines/choose-a-render-pipeline/feature-comparison.md.md).

Resources for using cameras in the Built-In Render Pipeline.

| **Page**                                                                                                                                   | **Description**                                                             |
| ------------------------------------------------------------------------------------------------------------------------------------------ | --------------------------------------------------------------------------- |
| [Set the camera background with Clear Flags in the Built-In Render Pipeline](/engine/6000.6/manual/cameras/birp/camera-background-birp.md) | Set the camera background as a skybox or a solid color.                     |
| [Camera Inspector window reference for the Built-In Render Pipeline](/engine/6000.6/manual/cameras/birp/class-camera.md)                   | Explore the properties in the Camera component window to customize cameras. |

## Additional resources

* [Cameras](/engine/6000.6/manual/cameras.md)
