# Cameras

> Understand how cameras work in Unity.

Resources and approaches for using cameras to view and render a scene in Unity.

| **Page**                                                                                                  | **Description**                                                                                                                                |
| --------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------- |
| **[Introduction to cameras](/engine/6000.6/manual/cameras/overview.md)**                                  | Learn about how cameras work, and the difference between perspective and orthographic cameras.                                                 |
| **[Control a camera in first person](/engine/6000.6/manual/cameras/control-camera.md)**                   | Navigate through the Scene view while you look through a camera.                                                                               |
| **[The camera view](/engine/6000.6/manual/cameras/camera-view.md)**                                       | Resources about the view frustum, and techniques for changing or moving the camera view.                                                       |
| **[Using multiple cameras](/engine/6000.6/manual/cameras/multiple.md)**                                   | Resources and approaches for using more than one camera in a scene.                                                                            |
| **[Changing resolution scale](/engine/6000.6/manual/cameras/resolution-scale.md)**                        | Techniques for improving performance by rendering at a lower resolution.                                                                       |
| **[Excluding hidden objects with occlusion culling](/engine/6000.6/manual/cameras/occlusion-culling.md)** | Resources about preventing Unity doing rendering calculations for hidden GameObjects.                                                          |
| **[Render queues and sorting behaviours](/engine/6000.6/manual/cameras/built-in-rendering-order.md)**     | Learn about how Unity renders GameObjects in groups called render queues, and sorts and draws objects based on their distance from the camera. |
| **[Simulating real-world cameras with Physical Cameras](/engine/6000.6/manual/cameras/physical.md)**      | Resources and techniques for using a Physical Camera component, which uses the camera settings as most 3D modeling applications.               |
| **[Camera output](/engine/6000.6/manual/cameras/camera-output.md)**                                       | Techniques for outputting depth, depth-normal and motion vector textures from a camera.                                                        |
| **[Cameras in URP](/engine/6000.6/manual/cameras/urp.md)**                                                | Resources for using cameras in the Universal Render Pipeline (URP).                                                                            |
| **[Cameras in the Built-In Render Pipeline](/engine/6000.6/manual/cameras/birp.md)**                      | Resources for using cameras in the Built-In Render Pipeline.                                                                                   |
| **[Troubleshooting cameras](/engine/6000.6/manual/cameras/camera-troubleshooting.md)**                    | Solve common issues with cameras, such as flickering lights and shadows.                                                                       |

## Additional resources and examples

* 📚 **Documentation**: [Camera Inspector windows reference for URP](/engine/6000.6/manual/cameras/urp/camera-components-reference.md)
* 📚 **Documentation**: [Camera Inspector window reference for the Built-In Render Pipeline](/engine/6000.6/manual/cameras/birp/class-camera.md)
* 📚 **Documentation**: [Camera render order in URP](/engine/6000.6/manual/cameras/urp/advanced.md)
* 👥 **Community**: [Camera section at Unity Discussions](https://discussions.unity.com/lists/camera)
