# displayRefreshRate

> The refresh rate of the current attached device's display.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.XR](/engine/6000.5/script-reference/unityengine/xr.md)
* **Assembly:** UnityEngine.XRModule

```csharp
public virtual float displayRefreshRate { get; }
```

### Remarks

An alternative to [XRDisplaySubsystem.TryGetDisplayRefreshRate](/engine/6000.5/script-reference/unityengine/xr/xrdisplaysubsystem/trygetdisplayrefreshrate.md).
