# Floor

> XRInputSubsystem tracks all InputDevice s in reference to a point on the floor when set to TrackingOriginModeFlags.Floor.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.XR](/engine/6000.5/script-reference/unityengine/xr.md)
* **Assembly:** UnityEngine.XRModule

```csharp
Floor = 2
```
