# GetNodeName(ulong)

> Accepts the unique identifier for a tracked node and returns a friendly name for it.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.XR](/engine/6000.5/script-reference/unityengine/xr.md)
* **Assembly:** UnityEngine.XRModule

> **Warning:**
>
> **Deprecated.** This API is obsolete, and should no longer be used. Please use InputDevice.name with the device associated with that tracking data instead.

```csharp
public static string GetNodeName(ulong uniqueId)
```

### Parameters

**** (\[ulong]\(https\://learn.microsoft.com/dotnet/api/system.uint64)):&#x20;

### Returns

| Type                                                           | Description                                                                                                           |
| -------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------- |
| [string](https://learn.microsoft.com/dotnet/api/system.string) | The name of the tracked node if the given 64-bit identifier maps to a currently tracked node. Empty string otherwise. |
