# StopPeriodicBadgeUpdate()

> Stops previously started periodic update of a tile.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.WSA](/engine/6000.5/script-reference/unityengine/wsa.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public void StopPeriodicBadgeUpdate()
```
