# main

> Returns applications main tile

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.WSA](/engine/6000.5/script-reference/unityengine/wsa.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static Tile main { get; }
```

### Remarks

This object always exists, regardless whether tile is pinned to start screen or not.
