# displayName

> Display name for secondary tile.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.WSA](/engine/6000.5/script-reference/unityengine/wsa.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public string displayName
```

### Remarks

Required when creating secondary tile, not used when updating. On Windows 8 this is also used as short name.
