# VideoCapture.AudioState

> Specifies what audio sources should be recorded while recording the video.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine.Windows.WebCam](/engine/6000.5/script-reference/unityengine/windows/webcam.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public enum VideoCapture.AudioState
```

## Fields

| Value                                                                                                                                  | Description                                                                         |
| -------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------- |
| [ApplicationAndMicAudio](/engine/6000.5/script-reference/unityengine/windows/webcam/videocapture/audiostate/applicationandmicaudio.md) | Include both the application audio as well as the mic audio in the video recording. |
| [ApplicationAudio](/engine/6000.5/script-reference/unityengine/windows/webcam/videocapture/audiostate/applicationaudio.md)             | Only include the application audio in the video recording.                          |
| [MicAudio](/engine/6000.5/script-reference/unityengine/windows/webcam/videocapture/audiostate/micaudio.md)                             | Only include the mic audio in the video recording.                                  |
| [None](/engine/6000.5/script-reference/unityengine/windows/webcam/videocapture/audiostate/none.md)                                     | Do not include any audio in the video recording.                                    |
