# center

> The center of the wheel, measured in the object's local space.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.VehiclesModule

```csharp
public Vector3 center { get; set; }
```

### Remarks

The center of the wheel describes the coordinate that the wheel would achieve if the car was suspended in mid-air.  This is equivalent to the coordinate of the wheel center when the spring is at maximum elongation.
