# sendFrameReadyEvents

> Enables the frameReady events.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Video](/engine/6000.5/script-reference/unityengine/video.md)
* **Assembly:** UnityEngine.VideoModule

```csharp
public bool sendFrameReadyEvents { get; set; }
```

### Remarks

If set to `true`, any delegates registered with [VideoPlayer.frameReady](/engine/6000.5/script-reference/unityengine/video/videoplayer/frameready.md) will be invoked when a frame is ready to be drawn. If set to `false`, the registered delegates will not be invoked.
