# initialEventID

> The default event name ID. To retrieve this value, use the PropertyID after VisualEffect has awakened or after you've invoked VisualEffect.Reinit.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.VFX](/engine/6000.5/script-reference/unityengine/vfx.md)
* **Assembly:** UnityEngine.VFXModule

```csharp
public int initialEventID { get; set; }
```

### Remarks

Additional Resources: [VisualEffect.initialEventName](/engine/6000.5/script-reference/unityengine/vfx/visualeffect/initialeventname.md).
