# GetSystemNames(List<string>)

> Gets the name of every system.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.VFX](/engine/6000.5/script-reference/unityengine/vfx.md)
* **Assembly:** UnityEngine.VFXModule

```csharp
public void GetSystemNames(List<string> names)
```

### Parameters

**** (\[List\<string>]\(https\://learn.microsoft.com/dotnet/api/system.collections.generic.list-1)): The List that this function populates with the system names.

### Remarks

Preallocating the input list speeds up the retrieval process.
