# viewTotal

> The number of views the camera has in total. For a normal Camera, this is 1. For a Camera in XR, this is 2.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.VFX](/engine/6000.5/script-reference/unityengine/vfx.md)
* **Assembly:** UnityEngine.VFXModule

```csharp
public uint viewTotal
```
