# normalized

> Creates a normalized copy of a vector based on the current vector.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public readonly Vector4 normalized { get; }
```

### Remarks

The normalized vector has a [Vector4.magnitude](/engine/6000.5/script-reference/unityengine/vector4/magnitude.md) of 1 and is in the same direction as the current vector. Returns a zero vector if the current vector is too small to be normalized. This property doesn't modify the current vector. To modify and normalize the current vector, use the [Vector4.Normalize](/engine/6000.5/script-reference/unityengine/vector4/normalize.md) method.

Additional Resources: [Vector4.Normalize](/engine/6000.5/script-reference/unityengine/vector4/normalize.md) method.
