# operator ==(Vector2Int, Vector2Int)

> Returns true if the vectors are equal.

## Definition

* **Type:** Operator
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static bool operator ==(Vector2Int lhs, Vector2Int rhs)
```

### Parameters

**** (\[Vector2Int]\(/engine/6000.5/script-reference/unityengine/vector2int)): The first vector to compare.**** (\[Vector2Int]\(/engine/6000.5/script-reference/unityengine/vector2int)): The second vector to compare.

### Returns

| Type                                                          | Description |
| ------------------------------------------------------------- | ----------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) |             |
