# normalized

> Returns a normalized vector based on the current vector. The normalized vector has a Vector2.magnitude of 1 and is in the same direction as the current vector. Returns a zero vector If the current vector is too small to be normalized.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public readonly Vector2 normalized { get; }
```

### Remarks

Note that this does not modify the current vector. To modify and normalize the current vector, use the [Vector2.Normalize](/engine/6000.5/script-reference/unityengine/vector2/normalize.md) function.

Additional Resources: [Vector2.Normalize](/engine/6000.5/script-reference/unityengine/vector2/normalize.md) function.
